This month we have a great talk on shaders by Richard Becker, developer of Rumblebees. Here is the info about his talk:
Intro to Graphics Programming with Unity
(or so you wanna write shaders huh?)
Join us as we explore and demystify the wonders of the GPU. We'll be covering the fundamentals of the graphics pipeline with examples, and learn how to bring those concepts to life with Unity's shader language. Plus tips and tricks for designing your own interesting effects!
We'll also be doing our standard announcements, Unity Tips Round-up, and quick review of the past month.