The annual event is organized by the Portland Indie Game Squad, which hosts several such jams and showcases throughout the year.
we asked the Portland Indie Game Squad (or PIGSquad) to share some of their biggest Patreon learnings with us. Here is some advice on how a non-profit is using Patreon for hosting live community events.
BetaCon, a new video game convention that focuses on the present and future of the industry, made its debut at the Oregon Convention Center April 15. Indie developers showed off their newest games while attendees got peek at what it takes to make it in the industry during presentations and panel discussion.
During a recent event with Global Game Jam, Jordan takes a look at the game jam culture through the eyes of Portland Indie Game Squad, aka PIGSquad.
...this is a really big step forward. Not only because it helps the organization further its goals of helping indie gamers, but because it helps the entire indie game community, as a whole.
...making ends meet for an organization can be challenging. And that’s why PIGSquad has taken to Patreon to raise funds.
At Portland's Game Jams, Aspiring Video Game Developers Are Making Indie Games—in Less than 48 Hours
Weekend social media coverage and gamer feedback in Portland, OR.
Hundreds of techies in Portland will need an endless supply of caffeine this weekend. They will be working around the clock until Sunday night competing in a worldwide video game building competition at the Art Institute of Portland.
With the Portland Indie Game Squad and Pixel Arts Game Education, a new community is born.
Portland’s game developers have a chance to catch the eye of — and possibly some money from — a popular cable channel with a 48-hour game building event.
Tech Fest Northwest is an annual tech conference that is a networking opportunity for local start-ups. Jenica Villamor tried some of the new games on the market.
This is part of a cover feature on the Portland video game industry, focusing heavily on Fullbright and its games Gone Home and Tacoma.
Bringing attention to the Oregon video game industry, they have more than 25 local video game projects set up for you to check out in NW Portland tonight.
In April the Portland Indie Game Squad held a Game Jam at the offices of Urban Airship. The event had about 65 people attend who built games over a 48-hour period.
Video game developers large and small come together for a PIGSquad challenge: build a game in 48 hours. Sleep? Who needs it?
Most people who play video games at some point have the thought: Wouldn’t it be cool to make a video game? That’s where the Portland Indie Game Squad comes in.